All resources
Prompt·4 min read·Claude · Higgsfield

Turn One Photo of Yourself Into a Cinema-Grade Anime (Claude + Higgsfield MCP)

This is the full Anime Builder pipeline from the reel. One paste in [Claude](https://claude.ai) with the Higgsfield MCP connected, one photo of yourself, and it builds your character sheet, your sidekick, and the final match scene for you.

What you are making

A 12-second sports-anime sequence starring YOU: your sidekick tears down the wing and cuts the ball back, you strike it with a fireball detonation, and the camera sits behind the net as it rips into the top corner, then orbits you powering up in the rain. 🤯

Everything is generated from one photo. The pipeline locks your likeness into a character sheet first, so your face stays consistent in every shot, then reuses that sheet to build a matching sidekick and the final scene.

Step 0, connect Higgsfield to Claude

The prompt only works once Claude can drive Higgsfield directly.

⚡ Tap here to open Higgsfield and connect the MCP

  1. Open Higgsfield from this link and grab your MCP connection from the MCP page.
  2. In Claude, add it under Settings, Connectors, then start a fresh chat.
  3. Attach ONE clear photo of yourself (face visible, decent light) before you paste the prompt.

The full pipeline prompt, copy this

Paste it exactly as it is. It runs three stages in strict order and stops to show you your character sheet before it spends anything on the video.

Copy-paste this
Using the Higgsfield MCP, execute this full pipeline in strict order. My attached photo is the identity reference for the main character. Do not skip steps, do not reorder, and wait for each generation to fully complete before using it as input to the next step.

STEP 1, MAIN CHARACTER SHEET (Nano Banana Pro, 3:4, my photo as reference image):
"Anime character sheet of the man in the reference photo, redrawn as a sports-anime football (soccer) protagonist in premium 2D anime style (crisp lineart, cel shading, dramatic rim lighting). Preserve his exact likeness: short dark curly hair with textured top and faded sides, full dark beard and mustache, dark brown eyes, medium-tan skin, strong straight eyebrows, athletic muscular build. Character sheet layout on a clean neutral studio background: full-body front view standing confidently, full-body three-quarter action pose dribbling a ball, and a close-up face portrait with intense determined eyes. He wears a completely fictional football kit: deep midnight-teal jersey with molten-orange diagonal lightning slash across the chest, orange trim on sleeves and collar, matching teal shorts and orange-teal socks, number 10 on the shorts, and an original invented crest of a stylized golden phoenix-wing shield (no real club, no real brand, no sponsor logos, no text or lettering anywhere on the kit). Consistent character design across all views, model-sheet quality, high detail."

STEP 2, SIDEKICK CHARACTER SHEET (Nano Banana Pro, 3:4, the STEP 1 result as reference image):
"Anime character sheet of a NEW second character in the exact same art style, lineart, cel shading and fictional football kit as the reference sheet: the protagonist's best-friend sidekick winger. Same team kit as the reference (midnight-teal jersey with molten-orange lightning slash, orange trim, golden phoenix-wing shield crest, no text or logos), but a clearly DIFFERENT person: lean fast winger build, longer straight jet-black hair swept back with an undercut, clean-shaven with light stubble, sharper jawline, playful confident grin, one eyebrow slash scar, medium-tan skin, dark eyes. Character sheet layout on clean neutral studio background: full-body front view, full-body sprinting action pose in the rain, close-up face portrait mid-shout. Consistent design across views, model-sheet quality, high detail, no lettering anywhere."

STEP 3, FINAL VIDEO (Seedance 2.0, 16:9, 12 seconds, BOTH sheets from steps 1 and 2 attached as image references; if a preset is suggested, decline it and generate literally):
"Cinematic 16:9 widescreen 2D sports-anime sequence, theatrical sakuga quality, three distinct shots, 12 seconds total. TWO consistent characters matching the two reference sheets exactly, both in the same fictional kit: midnight-teal jersey with molten-orange lightning slash, orange trim, golden phoenix-wing crest, no text or logos. CHARACTER A (protagonist): athletic man, short dark curly hair with faded sides, full dark beard, dark brown eyes, medium-tan skin. CHARACTER B (sidekick winger): lean build, longer straight jet-black hair swept back with undercut, clean-shaven with light stubble, eyebrow scar. Setting: packed stadium at night, cup final, torrential rain, blazing floodlights, wet glistening grass. SHOT 1, THE ASSIST: one continuous wide tracking shot, camera skimming low to the grass, racing alongside CHARACTER B as he sprints down the right wing through sheets of rain, boots kicking up spray, then cuts the ball back hard across the wet turf toward CHARACTER A arriving at the edge of the box, mouth open screaming to him, stadium bowl and floodlights filling the wide frame. SHOT 2, THE STRIKE, MAXIMUM IMPACT: extreme slow motion, low-angle close-up at grass level, CHARACTER A's planted boot slams down and the turf CRATERS, a crown of water and torn grass blasting outward, then his striking leg whips through the ball with a DETONATION: a single frame of white impact flash, a visible circular shockwave ring ripping outward through the rain, screen shake, the ball instantly IGNITES into a roaring fireball wrapped in molten-orange flame aura, and the camera whips violently to follow it as it streaks in a straight blazing line, a comet trail of fire and steam boiling the raindrops it passes. SHOT 3, THE GOAL AND POWER-UP: camera locked low behind the goal looking out through the net, mesh sharp in the extreme foreground, the fireball screams straight at the lens, goalkeeper diving full-stretch across frame and beaten, the burning ball rips into the TOP CORNER, the net BULGES violently toward the camera in a burst of fire, steam and spray, floodlights flaring into starbursts; then hard cut to CHARACTER A alone at the edge of the box POWERING UP: he plants his feet, clenches his fists and roars skyward as a towering column of molten-orange aura erupts around his body, lightning arcing off his shoulders, rain flash-vaporizing into steam around him, grass and water rippling outward in a radial shockwave, while the camera performs a fast dramatic 360-degree orbit around him, crowd and floodlights streaking past in the background, ember particles swirling. Cel-shaded anime, dramatic impact frames, speed lines, high-contrast rim lighting, film grain. Absolutely no on-screen text, captions, lettering, scoreboard numbers or watermarks."

Show me the STEP 1 character sheet for approval before running steps 2 and 3. Everything must be fully original: no real players, clubs, logos, brands, or existing anime characters.

How to run it well

A few things that make the difference between mid and cinema:

  • Approve the character sheet honestly. If the face is off, say what is wrong (hair, beard, jaw) and have it regenerate step 1 before moving on. Everything downstream inherits it.
  • Leave it in 16:9. Video models compose action in widescreen, that is why the prompt forces it. For a vertical reel, crop in your editor and punch in on the behind-the-net shot, the mesh filling the frame reads even harder in 9:16.
  • If a shot comes back muddy, rerun just step 3 and tell it which SHOT failed. The character sheets stay valid, so retries are cheap.
  • Keep it original. The invented kit and crest are not decoration, they are what keeps your video clean of real clubs, players and brands. Swap colors if you like, never swap in a real team.

Get the next one first

New prompts every week.

Free. The new drops and the tools behind them, before they hit the feed.

No spam · New issues Sunday · Unsubscribe anytime

Need it custom?

Want this built for you?

Tell me the idea and I’ll build it. An app, a tool, an automation. You don’t need to be technical.

Frequently asked questions

No. You paste one prompt into Claude with the Higgsfield MCP connected, attach a photo, and approve the character sheet when it shows you. The pipeline handles models, references and rendering order for you.

That is what step 1 exists for. It locks your likeness into a model sheet before anything else is generated, and the prompt makes Claude wait for your approval on it. If it is not you yet, ask for a redo of step 1 before continuing.

Action scenes compose dramatically better in widescreen because that is what video models are trained on. You crop to 9:16 in your editor afterwards, and the behind-the-net goal shot gets even more intense when you punch in.

Do not. The prompt deliberately invents a fictional kit and crest so your video stays fully original. Real clubs, players and existing anime characters are protected IP and will get your content flagged or worse.

A Higgsfield account with the MCP connected to Claude, that is the whole stack. Start from this link to get set up, then come back and paste the pipeline.