Build a Living Website With One Prompt (Claude Fable 5 x Higgsfield MCP)
This is the exact build from the video. You connect Claude to Higgsfield once, paste one prompt, and Claude generates the character, animates its gaze, writes every line of code, and verifies the finished page itself. The character watches your cursor, left, right, and down, and looks around on its own when you go idle. Nobody touches the keyboard after Enter.
What you're about to build
A cinematic landing page with a huge, HD, generated character behind it that follows your visitor's cursor with its eyes. Move the mouse left, it looks left. Point at something low on the page, it looks down. Stop moving, and it calmly looks around on its own.
The trick is worthy of a $5,000 agency site, and it runs on two tools: Higgsfield is the studio that generates the character and its motion, Claude Fable 5 is the engineer that writes all the code around it. Connect them with an MCP link and the entire pipeline, asset, motion, code, verification, runs from a single chat message.
One prompt. That is the whole tutorial.
What you need first
- A paid Claude plan, connectors live on the paid tiers.
- A Higgsfield account. New accounts get 100 free credits, and the MCP has a 3 day free trial, so this whole build costs zero dollars.
⚡ Claim the free trial + 100 credits
That's it. No design tools, no code editor, no editing software.
Step 1, Connect the Higgsfield MCP (about 30 seconds)
- Tap here to open Higgsfield and claim your free trial + 100 credits, then copy your MCP link from the MCP page.
- In Claude, click Settings, then Connectors.
- Click Add custom connector, paste your MCP link, and name it Higgsfield.
- Done. Claude can now run Higgsfield itself.
Step 2, Paste the one prompt that does everything
This is the master prompt. Once Higgsfield is connected, this single paste generates the scene, animates both gaze passes, writes all the code, and verifies the finished page end to end.
Swap the two [bracket] slots to make it yours, a dragon in a neon city, a ghost in a library, your brand mascot in your brand colors, or keep the defaults and get the exact cyber-fox from the video.
You are my creative production studio, and you have the Higgsfield MCP connected. Build me a living landing page where a generated character watches the visitor's cursor with its eyes, left, right, and down, like it is alive behind the page. Do every phase yourself, in order. One shot this, do not ask me any questions, and if a step fails, fix it and keep going until everything is verified working end to end.
MY CHARACTER: [swap this for any character you want, or keep mine: a small round fluffy cyber-fox with a soft plush midnight-blue and charcoal fur body, faint glowing teal circuit-line patterns woven through the fur, oversized expressive glowing cyan eyes, a small dark nose, two visible tiny front teeth, a cute surprised expression with a slightly open mouth, tiny paws, and a big fluffy tail with a softly glowing teal tip]
MY WORLD: [swap this for any setting you want, or keep mine: a magical bioluminescent cyber-forest at night, towering dark tree trunks with faint circuit-etched glowing bark, hanging fiber-optic vines with tiny cyan lights, glowing teal mushrooms on mossy ground, drifting light particles, gentle mist, volumetric light rays, cool teal rim light with a warm soft key light]
PHASE 1, THE SCENE (one Higgsfield image):
Generate a cinematic 3D animated scene, wide 16:9, highest available resolution. My character stands in my world, large in frame and perfectly centered, full body visible, body facing forward. Composition rules, follow exactly: the head is slightly turned to the LEFT and the eyes are clearly looking toward the LEFT side of the frame. This exact starting pose is what makes the cursor tracking work later. Style: high-quality cinematic 3D animation, Pixar-like emotional charm, soft realistic detail, expressive character design, shallow depth of field, no text, no watermarks, no extra characters.
PHASE 2, THE MOTION (two Higgsfield videos from that scene):
(a) LEVEL PASS: animate the Phase 1 image into a 5 second, 1080p, 16:9, silent clip. The character slowly and smoothly turns its head from left to right at a steady natural pace, its eyes following the movement naturally, as if watching something glide across the screen in front of it. The body stays mostly still. Keep the expression, lighting, environment, and composition unchanged. No camera movement, no zoom, no cuts, no scene change.
(b) DOWN PASS: first edit the Phase 1 image, keeping everything identical except the head, tilt it down so the eyes are clearly looking down-left at the ground in front of it. Then animate that edited image the same way: the lowered head slowly turns from left to right, the gaze staying low the whole time, like it is watching something small move along the ground. The head never lifts. Same rules, no camera movement.
PHASE 3, THE LIVING PAGE (now write all the code, this is the magic):
Build a scrollable single-page site. Both clips live in a fixed, full-screen background stage behind the content, muted, preloaded, and PAUSED at all times. Never play them. Scrub them:
- Map the cursor's horizontal position onto the clip timelines through a small calibration curve. Head turns are not linear in time, so check a few frames first, find the exact moment the character looks straight at the camera and pin screen-center to it, pin the screen edges just inside the clip ends, and cut off any end-of-clip dwell where the gaze stops changing.
- Ease the current video time toward the target about 9 percent per animation frame so the head movement has real weight, and only write currentTime when it changes by more than one frame.
- The vertical axis is a switch, not a mix: when the cursor drops below about three quarters of the viewport, dissolve to the down clip in about a quarter of a second, and only dissolve back once the cursor rises above the middle of the viewport. The two poses must NEVER rest half-blended, a lingering 50/50 mix double-exposes the two head positions as ghost faces. Snap the blend to exactly 0 or 1 outside the dissolve, and keep the hidden layer seeked in sync during every dissolve so the incoming pose is already correct before it shows.
- If the mouse goes still for 3 seconds, let the character calmly look around on its own, easing left and right with an occasional clean full glance down, then snap back to tracking on the next movement.
- On phones and for reduced-motion visitors, autoplay the level clip in a loop instead.
Style the page like a premium studio site: near-black background, one bold display font, a huge two-line headline layered over the scene, small monospace chips, one glowing accent color sampled from the character, subtle film grain, a soft gradient shade so the text stays readable over the video, and content sections that scroll over the fixed stage. Vanilla HTML, CSS, and JavaScript, no frameworks.
Smoothness rule: if scrubbing is choppy or seeking fails, re-encode both clips so every frame is a keyframe (all-intra H.264, yuv420p, faststart, no audio), and serve the page from somewhere that supports range requests, or open the file directly in the browser.
PHASE 4, VERIFY LIKE AN ENGINEER:
Load the page and prove it: zero console errors, both videos seekable start to end, far left makes the eyes go left, far right goes right, dead center is a straight stare at the camera, a low cursor makes it look down, the blend reads exactly 0 or 1 whenever it is not mid-dissolve, the idle look-around kicks in after a few seconds of stillness, and the page scrolls with the character still watching. Then hand me the finished page with a one-line summary of what you built.Why this works (the part that feels like magic)
The character is not rigged or 3D-rendered in the browser. The clips are slow head turns, and the page never plays them. The code maps your cursor's horizontal position to a moment in the clip and glides toward it, so cursor position becomes gaze direction. A second clip of the same scene looking down gives it a vertical axis, switched in with a fast dissolve.
That is why the movement feels alive instead of looped, and why the prompt is so specific about the starting pose, the calibration, and the blend. Those details are the difference between a living page and a glitchy one.
If something is off
The master prompt already bakes these fixes in, but if your build misbehaves, tell Claude exactly this:
- Choppy or stuttery scrubbing: "Re-encode the clips so every frame is a keyframe, all-intra H.264, yuv420p, faststart, no audio, then reconnect them."
- The head does not move at all when self-hosting: your local server probably does not support range requests. Open the HTML file directly in the browser, or use any range-capable server or normal host.
- Two ghost faces, a double render: "The gaze blend must never rest between 0 and 1. Make the vertical axis a hysteresis switch with a quarter-second dissolve, and snap the blend to exactly 0 or 1 outside the dissolve."
- Eyes feel off at dead center: "Calibrate the cursor-to-timeline mapping, find the frame where the character looks straight at the camera and pin screen-center to that moment."
- Character looking the wrong way: regenerate Phase 1 and keep the composition rules verbatim, the LEFT-facing start pose is what makes the cursor mapping work.
Make it yours
Change only the two bracket slots, the physics never change. Some directions that work beautifully:
- A tiny dragon perched in a neon cyberpunk alley
- A ghost librarian floating between towering bookshelves
- Your brand mascot in your brand colors on a product page
- A koi fish in a moonlit pond that follows the cursor along the surface
If you build one, tag me, I genuinely want to see them. And if you want more builds like this, the AI street interviews guide uses the same Claude plus Higgsfield connection for a completely different format.
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Frequently asked questions
The build costs zero dollars. New Higgsfield accounts get 100 free credits and the MCP has a 3 day free trial, which covers the character scene and both motion clips. You do need a paid Claude plan for connectors.
No. Claude writes every line, the layout, the cursor tracking, the gaze blend, and then verifies the page itself. If you can paste text, you can build this.
It is how you give Claude tools. You paste one link into Claude's connector settings and Claude can run Higgsfield itself, generating images and video from inside the chat, then building with them.
Yes. Describe it in the MY CHARACTER bracket, its colors, fur or material, expression, and vibe, and Higgsfield generates it to match. The tracking physics work with any character as long as the starting pose rules stay in the prompt.
Anywhere that serves static files, Vercel, Netlify, GitHub Pages, or your own hosting. If the head does not move after uploading, your server does not support range requests, any normal host does.
